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Projects_1

Game Jams and Projects

Toronto Game Jam: Plantaesia

Game Design Program - Thesis Project

Save the Date

Time is broken, and only the Union's finest Temporal Mechanic can fix it. Once he clocks in to work, that is. 

In this deep space precision platformer, manipulate time to overcome deadly obstacles in the crumbling Mayan level. Collect gears and master the art of opportune timing in this race against literal clocks. Will you reach the Mayan Temple in time to Save the Date?

Weirdwood Manor

Project Manager

  • Lead the development and production of mini games for Relish Interactive's Weirdwood Manor series. 

  • Worked with a team of designers, programmers, 3d artists, and animators 

  • Created the project schedule and conduct weekly sprint meetings

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Arts District

Interactive Art Exhibit

Game Designer & Project Lead

  • Designed an interactive art exhibit and digital escape room

  • Created user experience models and digital escape room puzzles 

Gyroscope Prototype

  • Created a gyroscope controller that users can interact with to solve a digital puzzle

  • The gyroscope took 163 hours to 3D print 24 pieces, which were then assembled and wired using a custom programmed Arduino and connected to the puzzle made in Unreal Engine 4. 

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